Design Handoff
Listed inDesign HandoffWorking with Engineeringon
Handoff as an ongoing conversation rather than a moment when files are thrown over a wall.
The constraints that decide what can actually ship, and the handoff practices that keep the built product resembling the design.
12 articles
Listed inDesign HandoffWorking with Engineeringon
Handoff as an ongoing conversation rather than a moment when files are thrown over a wall.
Listed inZeplinWorking with Engineeringon
The dedicated handoff tool, its specs and versioning, and where it still earns its place.
Listed inFeasibility AssessmentWorking with Engineeringon
Getting a real estimate early, and separating 'hard' from 'not how this system works'.
Listed inFigma Dev ModeWorking with Engineeringon
Inspect, tokens, and status, so implementers read values instead of measuring screenshots.
Listed inLaunch ReadinessWorking with Engineeringon
The checklist before shipping: states, accessibility, analytics, content, and rollback.
Listed inPerformance ConstraintsWorking with Engineeringon
Payload, rendering, and network reality — the budget your design is spending on someone's behalf.
Listed inEdge Cases & StatesWorking with Engineeringon
Long names, zero items, slow networks, and failures — specified rather than discovered in QA.
Listed inDesign QAWorking with Engineeringon
Reviewing the built thing against the design, and triaging what is worth fixing before launch.
Listed inAPI & Data LimitationsWorking with Engineeringon
Designing around what the data can actually supply, at the shape and latency it supplies it.
Listed inSpecsWorking with Engineeringon
Documenting behaviour, rules, and limits — the parts a static frame cannot communicate.
Listed inDeveloper CollaborationWorking with Engineeringon
Working in the same loop day to day, and the shared vocabulary that removes most rework.
Listed inStack & Platform ConstraintsWorking with Engineeringon
What the framework, platform, and existing codebase make cheap, expensive, or impossible.